Render+ 0.5

Aug 12, 2014 /

Hello fine folk, there’s a smell of new Render+ in the air.

New features

  • Batch Rendering
  • Automatically move to the next rendering slot
  • Code clean-up

Batch render is probably the largest feature I’ve worked on for R+. It can override scene settings and do custom frames, sizes, renderlayers, cameras and more. All from the comfort of a panel in the render properties.

I’m still not 100% happy about it though, since I couldn’t get past some limitations of the API that make the interface freeze while rendering. I’m trying some ideas to get around it but it will be pretty involved (if possible).

If you’ve already bought version 0.4 you can login into your account and go to the downloads page to get the new version.

Get Render+ in the Blender Market!


Aug 4, 2014 /

Hi everyone, quick update on the site. You may have noticed it being down recently, getting cut in half or showing some weird ads.

Turns out my Wordpress was infected with some variant of the god_mode virus. Apparently it displays some of those “enlarge your manhood” ads in an iframe, but only to some visitors. It also looks like it made Wordpress fail midway through rendering so half the page wouldn’t come out at times.

After so many years of dealing with PHP, MySQL and friends I’m pretty sick of the constant issues and security holes. So I decided to move the entire site to Jekyll. Esentially I build the site in my PC (instead of this server) and upload the html files. So far, so good: now I can write my posts in Markdown using Sublime Text and I don’t have to worry about syncing databases, updating plugins or any of that annoying stuff.

Now that this is done: New Render+ on the way! And more tutorials!

Museum Foyer

Jul 27, 2014 /

This is a modern museum foyer I designed as home for the Arch Academy. It still has some kinks and looks pretty empty without people, but I think it’ll let it rest and move on to something else for now.

Render+ 0.4 out in the Blender Market

Jul 24, 2014 /

After a small hiatus, a new version of Render+ is released! R+ is also going Pro, you can now buy it in the Blender Market. Sales will fund more advanced features like Batch Rendering, better testing and support.

New features

  • Preview Render
  • Show rendertime for an animation
  • Enable all layers in 3D View before rendering

Get Render+ in the Blender Market!

Abstract Blob intro

Jun 27, 2014 /

I’ve recently spent some time learning rigging from the Humane Rigging videos in Blender Cloud and started to wonder how they could be used for mograph.

Nathan Vegdahl makes some interesting points about automating as much as possible to avoid counter-animating and keeping a low keyframe count. All the rotation movements in this animation are driven, only scales and the logo glitching are fully keyed. It’s still a little messy, but way easier than keying everything!

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2D Animated Circles

Jun 16, 2014 /

I’ve been asked a couple of times how I made the 2D circles in Kyary animation. The disapearing circles are pretty common in motion and animations, and they’re surprisingly easy to do in Blender.

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Tribe Warrior

Jun 4, 2014 /

Had a lot of fun making this guy. This is the first time I’ve taken a sculpture to finished stage, the end result is not as detailed as I hoped, mostly because I suck at UV Unwrapping (and I didn’t re-sculpt with multires).

Hope you guys like it!

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More sulpting!

May 12, 2014 /

It’s been a while (again) since my last post, I’ve been working on my sculpting in Blender. Hard surfaces still look wonky, but it’s slowly improving! Here’s some of my recent sculpts


Apr 18, 2014 /

Here’s a type animation following topography lines. Just experimenting with curves and camera moves in Blender. This will animate a lot better once 2.71 is released (with the new bevel animation options). Too bad the buildbot build was crashing on me though, I had to render this with 2.70 (at least for now) :P

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Adwaita Neutral Theme

Apr 15, 2014 /

Here’s an alternative version of the Adwaita GTK theme (default in Gnome Shell) I’ve made. I changed the dark theme so it has neutral grey colors, instead of the green hues in the original.

My main reason for making this was using the dark theme with gThumb and MyPaint (hopefully Inkscape and GIMP in the future too!). The green hues of the original can affect the way you percieve hues in the image/video you’re working on, since color is interpreted in context (in this case the UI). For design work it’s always better to use neutral greys, and a brightness that matches the context where your work will be seen as good as possible.

The light version is not touched and it’s based on 3.10 (but will update soon!).

You can find the theme in Github, or download it directly.

To install extract the files to /home/[user]/.local/share/themes/adwaita-neutral (use CTRL+L in nautilus to input this folder). You’ll need Gnome Tweak Tool installed to change the GTK theme (more about Gnome Tweak Tool).

If you want to know more, read about color theory on Wikipedia