Futuristic Glass

I’ve been playing around with Eeevee recently and the new shader-to-rgb node to create a futuristic glass effect.

EXP 002 // Bacteria

Time for another animation experiment in Blender. This time inspired by the ending sequence of the first episodes of Ergo Proxy

EXP 001 // Dynamic Paint Liquid

I’ve always seen Dynamic Paint as one of those exotic things in Blender that could only be useful for one or two odd things. Oh, how wrong I was

Default Cubism Challenge

Mike Pan launched his default cubism challenge again this year. I joined in this time for 20 days, posting a render on twitter everyday.

Final Core

Here’s a new piece I’ve been working on. I initally wanted to make a quick doodle to test out filmic Blender, but got a little carried away 🙂

Sculpting Practice #2

I’ve been working on my sculping chops again. I’ve been trying different things (without much success), mostly I just wanted to get into doing this again.

Cycles studies vol. 1

Hi everyone, here’s some studies of cycles materials I’ve been doing to level up my shading.

Blender Sketch #2

I’ve been toying with the idea of abstract/design-like renders.