Did you know I made a whole suite of nodes for the compositor? It’s called Enhance and I just pushed a massive update.
Think you’re ready for 60fps video? I’ve just released a free addon for Blender to help you with that.
After some furious weeks of coding I’ve launched a new addon in the market. It’s called Mirage and it lets you generate terrrains and distribute trees over it easily. It also includes some vertex groups utilities (so you can tweak the terrains easily). I plan to develop this addon into a full landscaping suite for Blender, with realistic terrain generation, …
After several months of work, version 0.8 of Render+ is finally ready! This is a mostly technical release, focusing more on code and documentation quality. There are some cool features for users included though
Hi readers! Here’s a theme I’ve been tweaking for the last month or so. Hope you enjoy it. Nodes are color-coded so it’s easier to understand how the nodetree flows. Green: Inputs/outputs Orange: Color nodes (Mix, Alpha over, etc.) Light Blue: Node Groups Download Black Light
Good news everyone! A new version of Render+ is out. This is by far the most polished version I’ve put out. Not only the user interface has improved, I also went over the documentation again and managed to get rid of the stupid animation settings checkbox!.
Hello fine folk, there’s a smell of new Render+ in the air.
After a small hiatus, a new version of Render+ is released! R+ is also going Pro, you can now buy it in the Blender Market. Sales will fund more advanced features like Batch Rendering, better testing and support.
After way too much time, I’m happy to announce a new version of Render+
Hey, it’s that time of the month (or week): a new version of Render+ is out. What’s new you ask? This much: