Avoiding Blender’s Relative paths

Blender uses a special kind of relative paths. These paths start with ”//” and are relative to the blend file they are set in. The double dashes replace the path to the blend file’s directory, or in the case of library objects they replace the full path to the file.

Using makefiles to package addons

Ahh finally putting your addon in a zip file and posting it, the most relaxing part of development. Except when you have to do it often!

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Using UiLists in Blender

Hello fellow Pythonistas, in this tutorial we’ll find out how to use UILists in our scripts and add-ons. If your users need to handle large amounts (or variable) amounts of data, this is the widget you want.

2D Animated Circles

I’ve been asked a couple of times how I made the 2D circles in Kyary animation. The disapearing circles are pretty common in motion and animations, and they’re surprisingly easy to do in Blender.

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Justifying like a boss in Scribus

I’ve been working on a magazine project for the last couple of months and sadly I found that there aren’t that many tutorials for Scribus, specially on the topic of justifying. So if you’re also wondering how to get good justified text in Scribus 1.4, read on!

Light leaks in the compositor

Light leaks happen when the body of a camera isn’t light-tight and some light leaks in and overexposes the film (or sensor). It’s often used along with vintage effects to give a sense of warmth and a reminiscense of analog cameras.