I think at this point most people have already heard about Gooseberry, the new Open Movie project by the Blender Foundation. It seems many are still undecisive or have decided not to support it. To those of you, I want to explain what makes Gooseberry so cool.
What you get
- The previous 3 open shorts with all the extras: concept art, posters, quad splits, etc.
- Access to all the source files for the shorts.
- Of course, access to the final movie and all of it’s assets as well. How awesome is that? Image being able to inspect any scene or use any model from an animated movie!
- Access to behind the scenes as the movie is being made.
- Hours and hours of training material (valued at €170).
- Have Blender stress-tested on a large scale production to highlight bugs, pitfalls and performance issues. Not just that, the development team will be working alongside the artists on these issues as they come up.
- Fund new features: the tentative roadmap includes asset management tools, improvements on fur, simulations, particles and sharing of internal CPU and GPU. And you can bet Cycles will be getting faster too.
- Support the development of Blender Cloud (future collaboration tools, etc.)
A steal for only €45. Hell, just the Painting course from David Revoir is worth it! And if you can swing €175 (the full 18 month cloud subscription) you’ll get your name in the credits. Yup, your name… in a movie, without doing any work!.
Why it matters
You’re also supporting an alternative to the concentration of the industry on a few large studios and their abuses. You may have already heard the example of Rythm and Hues: The company that won an oscar for their VFX work in Life of Pi, and went bankrupt the next week. (if you haven’t check this video) In the end it’s about supporting Free Culture and Free Software. It’s not only about getting free stuff you know :) Participate!