Welcome to the second part in this series. It’s time to get into some math and learn how to control the position, rotation and scale of the mesh.
Are you an addon developer? I have something to show you.
I’ve always seen Dynamic Paint as one of those exotic things in Blender that could only be useful for one or two odd things. Oh, how wrong I was
A new release of Render+ is out today. 1.5 brings several fixes, some polish and a handy new feature.
Procedural generation is awesome! In this tutorial series we’ll look at making meshes using Blender’s Python API.
Mike Pan launched his default cubism challenge again this year. I joined in this time for 20 days, posting a render on twitter everyday.
I’ve released a new product on the Blender Market! It’s a pack of full scene mockups with 5 common bottle shapes. Great for packaging designers looking to present their work quickly and realistically, as well as modellers looking to speed up their work with mockup renders.
Long time no art! Here’s a new piece I’ve been working on. I initally wanted to make a quick doodle to test out filmic Blender, but got a little carried away 🙂
Do you find yourself constantly switching in and out of camera view while working in Blender? There’s a better way!
I’ve finally released my first motion graphics template in the Blender Market. This is something that I’ve been wanting to get on for a long time. I used to sell After Effects templates on Videohive (with moderate success) and I’m eager to see how far I can push Blender on the motion graphics front. The template features two variations: Light …