I’ve released a new product on the Blender Market, it’s called Fuzz. It’s a pack of procedural textures for Cycles to simulate fur and animal-print.
Blender uses a special kind of relative paths. These paths start with ”//” and are relative to the blend file they are set in. The double dashes replace the path to the blend file’s directory, or in the case of library objects they replace the full path to the file.
I’ve been working on my sculping chops again. I’ve been trying different things (without much success), mostly I just wanted to get into doing this again.
The time has come! Render+ 1.0 is out (yes, again!).
In today’s tutorial we’ll break the laws of physics, and prove we can abuse nodes to make Cycles do anything we want
After quite some time I’ve launched a new product in the market. It’s a pack of procedural textures centered around geometrical forms.
Hello fellow Blenderheads. I’m happy to announce Mirage 2 is finally out! This new version comes packed with new features and changes.
Hey everyone, I got a new product out on the Blender Market. It’s called Grunge Attack! and it’s a pack of procedural textures for Cycles.
Ahh finally putting your addon in a zip file and posting it, the most relaxing part of development. Except when you have to do it often!
Did you know I made a whole suite of nodes for the compositor? It’s called Enhance and I just pushed a massive update.