I’ve released a new product on the Blender Market, it’s called Fuzz. It’s a pack of procedural textures for Cycles to simulate fur and animal-print.
Man, this was one hell of a pack to do! Some textures (like leopard) took me days to figure out. Repeating patterns are still quite complicated to in Cycles because it’s still missing some basic textures, or some kind of coordinates repeater node. Luckly, using nodes means there’s always a way around 🙂