Futuristic Glass

I’ve been play­ing around with Eeevee recent­ly and the new shad­er-to-rgb node to cre­ate a futur­is­tic glass effect.

EXP 002 // Bacteria

Time for anoth­er ani­ma­tion exper­i­ment in Blender. This time inspired by the end­ing sequence of the first episodes of Ergo Proxy

EXP 001 // Dynamic Paint Liquid

I’ve always seen Dynam­ic Paint as one of those exot­ic things in Blender that could only be use­ful for one or two odd things. Oh, how wrong I was

Default Cubism Challenge

Mike Pan launched his default cubism chal­lenge again this year. I joined in this time for 20 days, post­ing a ren­der on twit­ter every­day.

Final Core

Here’s a new piece I’ve been work­ing on. I ini­tal­ly want­ed to make a quick doo­dle to test out filmic Blender, but got a lit­tle car­ried away 🙂

Sculpting Practice #2

I’ve been work­ing on my sculp­ing chops again. I’ve been try­ing dif­fer­ent things (with­out much suc­cess), most­ly I just want­ed to get into doing this again.

Cycles studies vol. 1

Hi every­one, here’s some stud­ies of cycles mate­ri­als I’ve been doing to lev­el up my shad­ing.

Blender Sketch #2

I’ve been toy­ing with the idea of abstrac­t/de­sign-like ren­ders.