A quick peek at Mirage 3.5

I’ve been work­ing on Mirage 3.5 for a while now and have some neat new fea­tures to show; includ­ing a new move/rotation tool, new ter­rain type, new mod­i­fiers sys­tem, new set­tings for mod­i­fiers, rewrit­ten mod­i­fiers, dis­tri­b­u­tion sys­tem maps and more. This is still heavy work in progress so many things can still change.

Mirage 3.4 is out today!

The time has final­ly come. Mirage 3.4 is out today! The high­light of this release is the new ter­rain engine. It’s been a while, has­n’t it? This has prob­a­bly been the longest time between releas­es, but there’s a good rea­son for the delay! Mirage 3.4 comes with a new ter­rain engine com­plete­ly rewrit­ten in Rust for top-per­­for­­mance. I’ve

Render+ 2.1 is out

It’s release time! Render+ 2.1 is now out. This ver­sion comes with sev­er­al small qual­i­ty of life improve­ments. I’m try­ing to small­er, more fre­quent releas­es mov­ing for­ward. This way you can get bug fix­es and small improve­ments faster instead of wait­ing until I imple­ment some big fea­ture. Let’s look at the changes in this ver­sion Debug

Render+ 2 released

After a long time Render+ 2 is final­ly out. I start­ed work­ing on this ver­sion on September last year, and went into beta around January until now. But the plan­ning for these changes goes back years. I’m real­ly hap­py with this release, the code base and the whole sys­tem have tak­en a leap for­ward in qual­i­ty. These changes pave

Mirage 3.3 out for Blender 2.80

New Blender, new Mirage. Or so I’d like to say. This is bor­ing release actu­al­ly. The only news is com­pat­i­bil­i­ty with Blender 2.80. Note that from this point onward, Mirage will require at least Blender 2.80. All the new fea­tures I’ve been blog­ging about will come in the next ver­sion: 3.4. Join the mail­ing list

Blender 2.80 released!

Blender 2.80 is out today after almost a year and a half in devel­op­ment. Time to cel­e­brate! This is one of the largest and most impor­tant releas­es of Blender. As big as 2.5 back in the day. So, what’s the big deal? Don’t be fooled by the ver­sion num­ber. 2.80 isn’t just 0.01 bet­ter than 2.79, it’s

Mirage 3.1 launched

Keeping up with the pre­vi­ous deci­sion to make small­er, more fre­quent releas­es here’s Mirage 3.1.

Render+ 1.7 released

Christmas comes ear­ly for Render+ users! This new ver­sion focus­es on improve­ments for ren­der jobs based on exter­nal files.

Mirage 3.0 is out now

That’s right! The next ver­sion of Mirage if final­ly out in the wild. It’s been a lit­tle while since 2.1.