A quick peek at Mirage 3.5

I’ve been work­ing on Mirage 3.5 for a while now and have some neat new fea­tures to show; includ­ing a new move/rotation tool, new ter­rain type, new mod­i­fiers sys­tem, new set­tings for mod­i­fiers, rewrit­ten mod­i­fiers, dis­tri­b­u­tion sys­tem maps and more. This is still heavy work in progress so many things can still change.

News(Blender, Mirage, Python)Last updated 21.07.2020
All the posts you can read

No comments yet

Leave a Reply

Your email address will not be published.