How to scale UVs from the center in Blender

Ever tried to ani­mate a tex­ture’s scale, only to find out it was grow­ing and shrink­ing from the cor­ners? This lit­tle prob­lem can be fixed eas­i­ly with a cou­ple nodes. Find out how to scale UV and gen­er­at­ed tex­tures from the cen­ter in Blender’s node edi­tor in this super-quick tip.

Making After Effects' Fractal noise effect in Blender

Fractal noise is a well-known effect in After Effects. Probably one of the most used too, it’s ver­sa­tile enough to cre­ate all kinds of effects. Users com­ing to Blender from an After Effects back­ground might be won­der­ing if there’s a sim­i­lar effect or at least some way to ani­mate noise. Let’s see how we can repli­cate it

EXP 002 // Bacteria

Time for anoth­er ani­ma­tion exper­i­ment in Blender. This time inspired by the end­ing sequence of the first episodes of Ergo Proxy

New IOR Reference addon

IOR Reference is an addon for Blender that adds a list of com­mon IOR val­ues right in the nodes edi­tor.

EXP 001 // Dynamic Paint Liquid

I’ve always seen Dynamic Paint as one of those exot­ic things in Blender that could only be use­ful for one or two odd things. Oh, how wrong I was

Default Cubism Challenge

Mike Pan launched his default cubism chal­lenge again this year. I joined in this time for 20 days, post­ing a ren­der on twit­ter every­day.

Bottles Mockup pack released

I’ve released a new prod­uct on the Blender Market! It’s a pack of full scene mock­ups with 5 com­mon bot­tle shapes.

Final Core

Here’s a new piece I’ve been work­ing on. I ini­tal­ly want­ed to make a quick doo­dle to test out filmic Blender, but got a lit­tle car­ried away 🙂