Ever tried to animate a texture’s scale, only to find out it was growing and shrinking from the corners? This little problem can be fixed easily with a couple nodes. Find out how to scale UV and generated textures from the center in Blender’s node editor in this super-quick tip.
Fractal noise is a well-known effect in After Effects. Probably one of the most used too, it’s versatile enough to create all kinds of effects. Users coming to Blender from an After Effects background might be wondering if there’s a similar effect or at least some way to animate noise. Let’s see how we can replicate it
I’ve updated Bottles mockup pack for Bender 2.79 with all the cool new features.
Time for another animation experiment in Blender. This time inspired by the ending sequence of the first episodes of Ergo Proxy
IOR Reference is an addon for Blender that adds a list of common IOR values right in the nodes editor.
I’ve always seen Dynamic Paint as one of those exotic things in Blender that could only be useful for one or two odd things. Oh, how wrong I was
Mike Pan launched his default cubism challenge again this year. I joined in this time for 20 days, posting a render on twitter everyday.
I’ve released a new product on the Blender Market! It’s a pack of full scene mockups with 5 common bottle shapes.
I’ve released a new product on the Blender Market, it’s called Fuzz. It’s a pack of procedural textures for Cycles to simulate fur and animal-print.
In today’s tutorial we’ll break the laws of physics, and prove we can abuse nodes to make Cycles do anything we want
After quite some time I’ve launched a new product in the market. It’s a pack of procedural textures centered around geometrical forms.
Hey everyone, I got a new product out on the Blender Market. It’s called Grunge Attack! and it’s a pack of procedural textures for Cycles.