Fractal noise is a well-known effect in After Effects. Probably one of the most used too, it’s versatile enough to create all kinds of effects. Users coming to Blender from an After Effects background might be wondering if there’s a similar effect or at least some way to animate noise. Let’s see how we can replicate it
Here’s a little model I started last year to learn more about Eevee. I decided to get back on it now that 2.80 is almost out. The concept evolved to a sort of fantasy, royal shield related to the element of air. I have to say still impressed by this engine and the new viewport. All these images are
A new age is upon us. Internal is dead, and we have a shiny new engine to replace it. This quick intro will help you get into Eevee.
Another Eevee experiment. This time I worked on a cross hatching material.
I’ve been playing around with Eeevee recently and the new shader-to-rgb node to create a futuristic glass effect.