Time for another animation experiment in Blender. This time inspired by the ending sequence of the first episodes of Ergo Proxy
I’ve always seen Dynamic Paint as one of those exotic things in Blender that could only be useful for one or two odd things. Oh, how wrong I was
Mike Pan launched his default cubism challenge again this year. I joined in this time for 20 days, posting a render on twitter everyday.
Hi everyone, here’s some studies of cycles materials I’ve been doing to level up my shading.
Long time no post! I’ve been quite busy with editorial work and Render+ 0.6. And a new version of this site, of course 🙂
Turns out, drivers can be useful for motion graphics too. Who would have thought something like that?
Here’s a type animation following topography lines. Just experimenting with curves and camera moves in Blender.
Time for another (very) short youtube-inspired test.
An experiment with Cycles, trying to get that old CGI look.
Dissolving text in Blender (just a test)
Playing with the Ocean Simulator in Blender.
Here’s some fur/tentacle balls I made while studying hair in Blender.