Meshes with Python & Blender: Rounded Cubes

Unlike the previous part, this tutorial will be lighter on math and focus more on the “Blender stuff”. We will look at adding and applying modifiers, reading a mesh from a file and managing complexity.

Meshes with Python & Blender: Icospheres

In the third part of the series we get into making icosahedra, subdividing and refining them to spheres. To top it off, we’ll also look at two ways of setting a mesh’s shading to smooth.