Latest Articles

Meshes with Python & Blender: Rounded Cubes

Unlike the pre­vi­ous part, this tuto­r­i­al will be lighter on math and focus more on the “Blender stuff”. We will look at adding and apply­ing mod­i­fiers, read­ing a mesh from a file and man­ag­ing com­plex­i­ty.

EXP 002 // Bacteria

Time for anoth­er ani­ma­tion exper­i­ment in Blender. This time inspired by the end­ing sequence of the first episodes of Ergo Proxy

Meshes with Python & Blender: Icospheres

In the third part of the series we get into mak­ing icosa­he­dra, sub­di­vid­ing and refin­ing them to spheres. To top it off, we’ll also look at two ways of set­ting a mesh’s shad­ing to smooth.

New IOR Reference addon

IOR Ref­er­ence is an addon for Blender that adds a list of com­mon IOR val­ues right in the nodes edi­tor.

Catch those keymaps

A plea to cut back on trace­backs when run­ning Blender in the com­mand line

EXP 001 // Dynamic Paint Liquid

I’ve always seen Dynam­ic Paint as one of those exot­ic things in Blender that could only be use­ful for one or two odd things. Oh, how wrong I was

Render+ 1.5 Released

A new release of Ren­der+ is out today. 1.5 brings sev­er­al fix­es, some pol­ish and a handy new fea­ture.