I’ve released a new product on the Blender Market, it’s called Fuzz. It’s a pack of procedural textures for Cycles to simulate fur and animal-print.
In this tutorial we’ll learn how to avoid Blender’s relative paths in Python
The time has come! Render+ 1.0 is out (yes, again!).
In today’s tutorial we’ll break the laws of physics, and prove we can abuse nodes to make Cycles do anything we want
After quite some time I’ve launched a new product in the market. It’s a pack of procedural textures centered around geometrical forms.
Hello fellow Blenderheads. I’m happy to announce Mirage 2 is finally out! This new version comes packed with new features and changes.
Hey everyone, I got a new product out on the Blender Market. It’s called Grunge Attack! and it’s a pack of procedural textures for Cycles.
Ahh finally putting your addon in a zip file and posting it, the most relaxing part of development. Except when you have to do it often!
Did you know I made a whole suite of nodes for the compositor? It’s called Enhance and I just pushed a massive update.
If you build Blender for development or street cred, you know how system updates can be a problem sometimes.
Think you’re ready for 60fps video? I’ve just released a free addon for Blender to help you with that.
After some furious weeks of coding I’ve launched a new addon in the market. It’s called Mirage and it lets you generate terrrains and distribute trees over it easily.