Ever tried to animate a texture’s scale, only to find out it was growing and shrinking from the corners? This little problem can be fixed easily with a couple nodes. Find out how to scale UV and generated textures from the center in Blender’s node editor in this super-quick tip.
Fractal noise is a well-known effect in After Effects. Probably one of the most used too, it’s versatile enough to create all kinds of effects. Users coming to Blender from an After Effects background might be wondering if there’s a similar effect or at least some way to animate noise. Let’s see how we can replicate it