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Procedural

Meshes with Python & Blender : Circles and Cylinders

In the last part of this series we’ll look at mak­ing cir­cles and cylinders. 

Hi there

I'm Diego Gangl. I've been developing for Blender and creating art with it for several years. I make tools for 3D artists and share what I learn here. I believe Open Source software is the future, not only for servers but also for creative/art industries.

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Drop me a line at diego@sinestesia.co

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