Childhood memories, modern looks… Hi guys, I’ve working on low-poly tribute to Zelda:A Link To The Past. I’m sure remembers finding the master sword in the forest, right?
This is one of those effects you won’t be using very often (if ever), but it’s useful to learn more about the compositor and open to new ideas. This tutorial is based on 2.68 and uses Cycles (but can also work with BI).
Hi everyone, a new version of Render+ is out now! The big news is full support for Windows and OS X and some minor bug fixes.
Render+ is an addon that allows you to start background renders from within Blender and much more
Dissolving text in Blender (just a test)
Playing with the Ocean Simulator in Blender. I might animate this one day. Blend file available at Blendswap
Here’s some fur/tentacle balls I made while studying hair in Blender. I’m really impressed with the hair system, you can even comb the hairdo in your models! Blend file
Here’s a keymap I’ve been using for a while in Blender. One of the most common complains about Blender is having to select things with the right mouse button instead of the left. There are apparently good reasons for this, but it always felt kind of akward. So I made a key configuration preset that has a more “standard” behavior.
Another animation test in Blender, this time using the new wireframe node in cycles.
Experiments with the Btrace addon